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Genin
Owned by JuniperAlien



Genin
Basic Information

Bender type: Nonbender
Title: Brain
Alignment: Chaotic good
Current age: 19
General Status: Alive
Sexuality: Demisexual
Relationship Status: Single
OOC Plans: Open a repair shop...and other stuff.


Appearance

Genin has a slim to lean build. He has thick curly locks of hair that he keeps tied back in a bun. His eyes are blue and has a bronze skin tone, similar to the natives of the Water Tribe. He has a bandage wrapped around his forehead in which he uses for a headband. He wears a hooded coat and a bag pack he keeps his tools inside. On his left hand is a retractable blade he uses for close combat and self defense. He is armed with [and utilizes] a kali stick.



Personality

Genin is a respectful and humble young adult. He feels that he's gone through a lot of mistreatment by others growing up, therefore he tries to remain empathetic with others, and understands that regardless of how a person is, there's always a reason. He's very helpful and tries to give to the less fortunate as much as he can, being able to relate to that on a certain level as well. However, he has very sarcastic side he, admittedly, enjoys since it pesters his enemies. He's high tempered, but learned to be passive-aggressive when he chooses to be. In order to avoid trouble, he keeps his distance from people/things that fluster him, but that doesn't mean he's afraid to speak his mind when the time comes. Being an inventor has made Genin incredibly intelligent, handy, and innovative. He can often comes off as a know it all.



History

Genin was raised in the Northern Water Tribe by his wonderful mother, a very spiritual healer named, Pamma. Being the youngest of three children; all different fathers, growing up was practically similar to being an only child ever since his older siblings either went off to get married, or to join the army. Although he has other relatives, many of them reside in the Earth Republic, making it hard to see one another since money wasn't so easy to come by. Genin learned to love his mother dearly, and takes really good care of her. His mother's hardworking gave Genin a lot of opportunities to hang out with bad influences as a young teen which gave him little knowledge on street hand to hand combat, but Pamma put him in his place with the right discipline.

Genin's father was a firebender named Kaido. When Genin was only a toddler, his father was never involved in the picture, and his mother filed for divorce. His parents' separation never seemed to have a profound effect on him since it happened so early in his life, but the thought of not having a father gave him a lot of unresolved voids. A very notable event in happened in Genin's life when his father picked him up from school. Knowing Pamma would highly object, his curiosity gave into spending time with Kaido. It was when Genin learned that Kaido was an arrogant and abusive man. He went about it the wrong way when telling Genin that Pamma was doing an awful job at raising him. An even worse comment about Genin being a disappointment because he wasn't a bender, enraged him. This caused hostility between them. Pamma was outraged after learning this, prohibiting Kaido from ever seeing him again.

This gave Genin much time to dabble in his own interests and he began inventing tools and constructing. Although his inventions unintentionally caused problems in the village, his mother always supported him. He gained very little notability within his tribe and promised that he'd become head of a booming business one day. This gave Genin the idea to move into Republic City where the opportunities would be much higher since the Citizen Project began. At 18 years old, Genin packed his luggage and ventured off by ferry after giving his family a proper farewell.

That being said, Kaido returned, sincerely apologizing for his last encounter with his son over the past few years, and begged to be apart of Genin's life after realizing that Genin had something going for himself. Although Genin still has much internalized hatred towards his father, Pamma's upbringing advised him to forgive and put the past behind him. Kaido lives in Republic City, and helps Genin out with whatever problems he faces financially, but it isn't enough to regain his full forgiveness. He just hopes that everything will go as planned to make his family whole and happy, including himself.



Powers

Non-bender
Initial Abilities
  • Martial Arts (Passive)

The user is adept in basic martial arts, allowing them to stay on par with someone who has focused their training on bending.

  • Weaponry (Passive)

The user has trained extensively with the use of classical weapons in order to make up for their deficit when it comes to taking on a bender.

  • Agility Training (Passive)

The user has received extensive training in their agility in order to increase their raw physical speed. They would easily exceed any person who relied on their bending.

  • Weight Training (Passive)

The user has received extensive training with weights and other forms of exercise in order to increase their raw physical strength. They would easily exceed any person who relied on their bending.

  • Endurance Training (Passive)

The user has received extensive training in physical endurance in order to increase the amount of physical energy they have at any given time. They would easily exceed any person who relied on their bending.

Basic Abilities

(Note: Once a power is chosen, it cannot be changed.)

  • First Aid (Passive)

The user is knowledgeable in basic medical training using herbs and other medicines to treat minor injuries on themselves and others. (Achieved after 1 week)

  • Poison Adept (Passive)

The user is knowledgeable in the creation and usage of various non-lethal poisons. The effects can range from slowed movement, pain, nausea and disorientation. They cannot use any poisons that would completely render a foe unable to defend themselves. (Achieved after 2 weeks)


Combat Engineer
(Achieved after 1 month)
Initial Abilities
  • Explosive Crafting (Passive)

The user is knowledgeable in the construction and usage of assorted types of explosives. These explosives can range from simple smoke grenades or even detonate-able satchel charges. NOTE: These weapons are illegal to use.

  • Smithing and Engineering (Passive)

The user is knowledgeable in crafting weapons, armors and even basic machinery made of metal and even basic composite materials. Metal is more durable but heavy and cumbersome while composites are lighter but more vulnerable.

  • Adhesive Foam (Exclusive to Combat Engineer)

The user is able to carry a small canister of foam that quickly expands, being made of very sticky and tenacious materials, it provides an easy way to entangle and restrict foes.

  • Electrified Weaponry (Passive; Exclusive to Combat Engineer)

The user has and is knowledgeable on how to use assorted electrified weaponry which can shock and even incapacitate people struck with it. (This includes things such as bolas, Kali sticks, bo staffs, etc) NOTE: These weapons are illegal to use.

Advanced Abilities

(Note: Once a power is chosen, it cannot be changed.)

  • Ranged Weapon Mastery (Passive)

The user has extensively trained with all forms of ranged weaponry in order to become a master in the usage of them. As such, the user may use any form of ranged weapon to its fullest potential. (This includes things such as: bows, crossbows, throwing weapons, etc) (Achieved after 2 months)

  • Concussion Cannon (Requires 2 open slots)

The user is knowledgeable in building and the use of steam powered concussive technology. These cannons can come in many forms from large and bulky cannons that give large bursts but are quite encumbering to smaller cannons that have lessened effects but are more maneuverable. The effects of the concussive blasts upon people are disorienting and, unfortunately, these effects do not know friend from foe and will even effect the user if used repeatedly in a short time. NOTE: These weapons are illegal to use. (Achieved after 7 months)



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