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Arena Info

Contained in a metal dome with a glass skylight would be the Blazing Arena, warm temperatures are spread throughout the dome by two everlasting streams of fire. The heat warms up the metal walls and floor after some time, so caution and protective footwear are definitely recommended. Prolonged exposure can lead to early symptoms of heat exhaustion. The water vents are typically boiling and the earth disks can absorb the heat as well. It is forbidden for any participant to attempt to break the skylight in any way.

  • The rules can be seen here.

Dice Roll Room

With these rooms, dice rolls can be performed by participants. Be warned that these rooms contain logs, cheat and I will know. Simply put #d5 and you'll perform a roll. Links can be found in the comments section.


Match

VS

The coin toss was shown in favor of Neera/Riri. She may take the first post or pass it off to Jiang/Pandy in the area below. Riri's gone for two days and previously agreed to surrender first post anyway so Pandy must post first.

Jiang: The young blue haired waterbender stepped into the hot arena, wearing shoes as advised as well as a blue tank top with blue capris shorts. Beaded sweat was already rolling off her forehead due to the hot temperature in the arena. She wasn't sure if skin exposure would be an issue due to the fact that there were two streams of fire in the arena. As soon as her opponent stepped onto the arena as well, she decided to strike first, bending water from the water vents, trying to strike Neera's stomach with the water whip she has created.

Roll Outcome: 5, Redirect

Neera: She knew it was a good idea to tie her hair up, because it was scorching inside here. Neera could feel a sheen of sweat over her skin, even with her short sleeved top and shorts. While she had protective footwear on, she could literally see the vapor curling off the ground. She had no time to marvel around however, the moment she turned her head the whip of water was already moving. Ah, she's a waterbender. Neera hoped that was fortunate. Noting the other girl's exposed arms, Neera would quickly redirect the water whip around to the designated limbs. The large tentacle of water would be boiling however, but it wasn't Neera's doing; the arena was naturally scorching already.

Roll Outcome: 1, Direct hit

Jiang: Her eyes widened and before she had time to react to the redirection, her exposed arms felt scorching pain from the water, causing her eyes to tear up a little. She was trying her best not to use her healing powers, since she knew they were banned in probending tournaments. Though since it was the beginning of the match, she still had a lot of strength left to her so a slightly burned arm is not an issue for her. Bending some water from the vents once more, she shot some water bullets at Neera's stomach, trying to buy herself some time as she created a medium sized water wave, heading towards her opponent's direction, hopefully hitting her opponent head first.

Roll Outcome: 4, Block

Neera: Neera had to push away the small sense of pride she felt for getting a hit on her opponent. The young waterbender tended to underestimate herself a lot. Focusing back on the match, Neera wiped the sweat off her forehead. She pulled out another body of boiling water from the vents and would swiftly form her own water wave to clash with the oncoming attacks. If successful, Neera would then take back control of all the water and bend it to a water jet, launching it directly at her opponent. She guessed the heat of the arena would increase the temperature of the water jet on it's own. Neera felt a little guilty, because the attack would probably hurt very much.. but it wasn't her fault.

Roll Outcome: 1, Direct hit

Jiang: Not anticipating the attack, Jiang felt the water jet's force as she was pushed a couple feet back to where she was standing. What made the water jet worse was the fact that the water was still blazing hot. Not only it scorched her shoulder, it scorched her whole body. She was going to need some healing sessions asap afterwards but now, she can't perform the healing session herself since it was banned. Bending the water from the vents once more, she decided to fire some water bullets that were aimed towards her head and a water whip that was going for her opponent's legs.

Roll Outcome: 1, Direct Hit

Neera: It was too late for her to dodge, both attacks struck her painfully. Neera cried out, nearly stumbling towards the ground. There was a burning sensation on her legs, making her teeth grind against each other harshly. Ow, that hurts... and god, I hate this heat, she moaned inwardly. It felt like the arena was sapping out all her vigor. Neera was beginning to feel exhausted, and this battle wasn't even halfway through yet. It was definitely the heat, she swore. She wanted to get out of here as soon as possible. But I'm not finished here, she reminded herself as she regained her balance. Neera couldn't let herself weaken so easily. Her eyes flitted around, finding a nearby earth disk. An idea formed in her brain. Neera acted quickly, bending some water towards the disk and quickly mixing it together. With the new source of mud, Neera bent a volley of bullets and shoots half of them towards her opponent's arms, legs and torso. The waterbender wanted it to look like she was aiming for different areas on the other girl's body. But then, she fires the remaining bullets towards her real target: Jiang's eyes.

Roll Outcome: 2, Glancing blow

Jiang: The attack she boosted her confidence a little bit for this match the waterbender was having. But she knew this luck of her's won't last for long. When the volley of water bullets came rushing at her like a thousand mini ping pong balls, each one of them grazed her arms, legs, and torso, which were the parts Neera were 'targeting'. The sucky part was that her eyes somehow managed to get grazed by a couple of water bullets, blinding her temporarily. It was as if the sun suddenly went out and the whole world turned pitch black. What's worse was the sting from the mud. Jiang almost teared up a bit but thankfully, her eyes sight was back a couple seconds later. Since she regained her eyesight, she wasted no time creating a water whip, aiming it towards Neera's ribs, hoping for some damage to happen on her opponent because the earlier attack did not satisfy her one bit after the temporary blindness she has experienced earlier.

Roll Outcome: 3, Miss/Dodge

Neera: Neera would flip over the water whip, narrowly avoiding it. She stumbled a bit when she landed, and released a breath she didn't realize she was holding in. Close call. Time was a precious thing, however, and Neera swiftly retaliated by blasting a waterspout at Jiang's direction. She had pressurized the liquid, in hopes to knock her opponent down with force.

Roll Outcome: 3, Miss/Dodge

Jiang: Not having enough time to really think about her opponent's actions, she saw the waterspout and dodged with a roll, thankful that she was quick enough to do so. Though a successful roll, it was a pretty painful one considering she was doused in scorching hot water a couple of seconds ago. Her whole body was screaming in pain but good thing she could deal with it. She stood up, not wasting any time to do so, and once again fired some water bullets at Neera's ankles to distract her. As quick as those went, she then had enough time to create a water water wave, striking her opponent head first like her previous attempt. Please work.. She pleaded in her head, yearning for another blow on her target.

Roll Outcome: 2, Glancing Blow

Neera: Two of the water bullets struck Neera's ankles. It felt like hot wax dripping onto her skin, but her facial expression didn't betray any emotion. However, noticing the water wave, a bead of sweat dripped down her forehead. Holy shit. She quickly bent a waterspout to carry herself out of harm's way just as the water wave hurled past her. Good thing too. Getting hit in the head by that thing didn't sound like a wise idea. Especially when it was scorching. Once deeming herself safe for the time being, Neera landed on the ground again, clenching and unclenching her fists. From the waterspout, she bent a water whip and aimed it at Jiang's legs.

Roll Outcome: 1, Direct hit

Jiang: Not paying close attention once more, she got hit with the water whip, burning her legs greatly since she had so much exposure. The pain was brutal and has finally realized that she should have worn a bit more clothing on her even though it was very hot. Her skin felt cooked and as she tried to move her legs, it was very painful to do so. They felt sore, like she ran a mile in a couple of seconds. Getting irritated with the fact that Neera was doing so well than she was, she fired plenty of water bullets at her opponent's body and legs, hoping one of them was going to hit her. She wasn't even thinking about strategies any more and was going for a more 'head-on' attack plan.

Roll Outcome: 5, Redirect attack

Neera: She flicked her wrist, ricocheting the bullets right back at Jiang. She had also pressurized them beforehand so that they'd cause a greater impact. Neera aimed for her arms and legs, wanting to take advantage of her opponent's exposed, and very sore limbs. Neera felt the same as Jiang did, though she knew her own injuries may not be as bad as the other girl's were. But Neera didn't want to push her luck.

Roll Outcome: 3, Miss/dodge

Jiang: She dodged the attack (by doing a forward roll) that was redirected towards her arms and legs, which is a good thing because they are in so much pain. If they didn't ban her healing powers she'll be patched up right now. The blue haired waterbender decided to push her luck a little, firing a volley of water bullets, aiming for her opponent's eyes as a distraction and once again created a water wave, heading straight towards Neera's feet, hoping she'd be swept away with the scorching water.

Roll Outcome: 3, Miss/Dodge

Neera: Her head swayed as she sidestepped to left before the water bullets had a chance to hit her eyes. She pushed strands of her hair away from her face and bit her lip, just noticing the other oncoming attack. Again? she thought. Then Neera hastily gathered water to conjure an octopus form to bring herself out of harm's way. Keeping control of the boiling, liquid tentacles, Neera used four of them to strike at Jiang. She wasn't aiming specifically at any part of Jiang's body, the waterbender just wanted to knock her down.

Roll Outcome: 3, Miss/Dodge

Jiang: Jiang did her best to dodge every attack Neera tried to inflict on her. All she did to dodge them was stepping away from the attack. The tentacles were moving much slower than water bullets did so it wasn't a challenge, or easy, to dodge. Moving onto a 'head on' attack, the waterbender fired water bullets at Neera's stomach and then afterwards, she created a water jet, determined to push her across the arena like she tried to do before. Don't fail... She told herself, knowing she'll get irritated if she did fail miserably.

Roll Outcome: 2, Glancing Blow

Neera: Neera made a weird, garbled sound when the bullets pierced her stomach. Imagine a bowl of hot wax spilled onto your abdomen, that's how she felt. It also made her lose control of her octopus form. Godammit, she thought sourly as she clutched her poor stomach. She didn't have time to sulk, however, and quickly utilized a waterspout to carry her away from getting hit by the jet. If she hadn't done that, the impact would have caused a great deal of damage on her skin. As she landed on the ground, she pulled back the water from the spout and bent it into a water wave, practically hurling it towards Jiang in another attempt to bring her down.

Roll Outcome: 1, Direct hit

Jiang: The blue haired girl was forcefully pushed down by the hot water and felt her back painfully making contact with the arena floor. She groaned as she got up, her body burned all over. Damn it... That really hurt.... Was her first thought that came to mind once she got back on her feet. Not wanting to waste her energy, she decided to bend without using any arm movements. By mentally controlling the water, it could potentially save her a lot of time and strength. Jia decided to sweep the other off of her feet with a basic water whip.

Roll Outcome: 2, Glancing Blow

Neera: She tried to move away, but the whip had still managed to slash the side of her leg, making her fall onto her knees. She bit the inside of her cheek, managing to ignore the burning sensation on her leg as she got up again. "Hot.." she muttered, wiping the sweat off from her forehead and neck. Neera swore the temperature had increased bit by bit as their battle progressed. Not that it should affect her.. she rolled her shoulders before collecting a hefty amount of water and aimed it at Jiang in the form of a water jet, which was boiling under the heat of the arena. The attack would be scorching if successful like before, and Neera felt a little guilty about that.

Roll Outcome: 1, Direct hit

Jiang: Jia felt the water jet's pressure and felt her body moving with the jet's current. It just made her injuries worse and the pain has not subsided at all. After this fight was over, she needed a major healing session. With the remaining strength she had left, she weakly fired a couple of water bullets, hoping for the best and that her luck will turn around.

Roll Outcome: 4, Block

Neera: The attack was easy to block, so Neera simply shot her own water bullets to clash with Jiang's bullets. "She's weakening," Neera murmured. That was a good thing, of course. Neera was definitely taking advantage of that. Retracting all her water source back once again, Neera poured all her strength to this last one, gathering even more water (within the limits of the arena) and created a maelstrom. The attack was dramatic, but Neera was all up for that. You either go big, or go home, she thought. The whirlpool would be strong enough to suck Jiang in, and well, Neera may apologize to the other girl for this later, if she could. After she got her own burns checked first, though, because Jiang had managed to hit her hard at some points during their battle. But aside from that, Neera felt relieved, because she didn't have to stay in this scorching arena any longer.

Roll Outcome: 2, Glancing blow


Judging

Judge Jiang Neera
Wind
  • Creative use of powers: 11/15
  • Effective use of powers: 11/15
  • Compliance with the RNG ruling: 9/10
  • Spelling and grammar: 3/5
  • Judges discretion: 4/5
  • Creative use of powers: 12/15
  • Effective use of powers: 13/15
  • Compliance with the RNG ruling: 9/10
  • Spelling and grammar: 4/5
  • Judges discretion: 5/5
Sub Total 38 43
Commentary
Akira Unnuk
  • Creative use of powers: 10/15
  • Effective use of powers: 13/15
  • Compliance with the RNG ruling: 9/10
  • Spelling and grammar: 4/5
  • Judges discretion: 3/5
  • Creative use of powers: 10/15
  • Effective use of powers: 13/15
  • Compliance with the RNG ruling: 9/10
  • Spelling and grammar: 5/5
  • Judges discretion: 4/5
Sub Total 39 41
Commentary
Total 77 84


Akira Unnuk to PandoraStar411: Overall your performance had several grammatical error and lacked much creativity. Besides those two aspects your performances where fairly good but still tended to be very boring as a result, and in places diffcult to read.

Akira Unnuk to Riri25: Your performance was decent and you had some creative thoughts here and their but it still felt pretty plain. I would recommend trying to think of creative ways to use your powers and perhaps even throw in some hand to hand.

Wind: Good job guys. Well fought. Pandora I think you just need to tighten up your grammar and descriptiveness a little bit.

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