This Earthbender belongs to Unu


Kumari is a shy girl. She likes peace, quiet, and nature. She is rather distant from people, but, does like to socialize sometimes. However, Kumari is afraid to Earthbend. She's scared that she will mess it up, and, cause unnecessary damage to Mother Earth, or, other people. She will only use said 'talent' when alone, or, when neccessary.


Kumari was born to two non-benders. The two non-benders had fallen in love years before Kumari was born, and, had realized that they had something in common. Both of their grandmas had been extraordinary earthbenders. However, their parents, and them, did not seem to have the Earth-Bending Talent. So, growing up, Kumari had been raised to see Bending as respectable, and, something to strive to be, but, she just saw it as scary.

A lil' while after her 5th birthday, she was sitting in a feild, quietly thinking. Little did she know, as she was deep in thought, and meditation, that, she was Earth-Bending, with no real knowledge that she was. However, her parents saw her. They were overjoyed that their only daughter was an Earthbender, and, tried to teach her. Kumari, however, didn't want to learn. She became scared, scared of disappointing her parents, and, scared of hurting people, or, the Earth.

Her parents, figuring out that their daughter was too scared to bend, but, still wanting her to become the best, sent her to Republic City a little while after her 15th birthday, to learn from the best, and, become the best.


Earth Citizen
Initial Powers
  • Earth Bomb

The user can send a small boulder flying in any direction once struck which breaks apart into many smaller projectiles when it hits something.

  • Earth Smash

The user is able to crush or even shatter anything made of stone without any force required.

  • Earth Shield

The user is able to create a small wall made of stone which can be used to defend or obstruct a path.

  • Earth Levitation (Passive)

The user is able to cause earth to levitate allowing them to use any earth they control as a moderate defense or even to allow time to prepare an attack.

  • Compression Control (Passive)

The user is able to compress earth into a much denser state allowing them to harden soil or stone for stronger offense or defense. The user must take time to compress the earth.

Basic Powers

(Note: Once a power is chosen, it cannot be changed.)

  • Earth Shelter

The user is able to pull together many stones around them in order to form a makeshift shelter as a defense around them or something else. They can also use it to encase an enemy. (Achieved after 1 week)

Basic Power 2. Not yet achieved (Achieved after 2 weeks)

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Rock Breaker
(Achieved after 1 month)
Initial Powers
  • Earth Launch

The user is able to create jets of stone out of the ground which can be used to launch things into the air as well as a sort of spring to soften falls from high distances.

  • Earthquake

The user is able to strike the ground and create large tremors which can disorient or even topple others in a large area around them. The user is unable to differentiate friend from foe with this power.

  • Remote Earthbending (Passive; Exclusive to Rock Breaker)

The user is able to earthbend without touching the earth they are bending.

  • Avalanche (Exclusive to Rock Breaker)

The user can tear several large chunks of earth straight out of the ground and command them to float into the air before raining down around them. The user can ensure that themselves and nearby allies aren't harmed in the attack, but they are unable to move while using this power as it takes heavy concentration.

Advanced Powers

(Note: Once a power is chosen, it cannot be changed. Also, Master level powers can only be achieved after 7 months and require 2 open power slots.)
Not yet achieved (Achieved after 2 months)

Not yet achieved (Achieved after 4 months)

Not yet achieved (Achieved after 6 months)