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Lusa
Owned by Nat25



Lusa
Basic Information

Bender type: Waterbender
Title: The Healer
Alignment: Neutral Good
Current age: 19
General Status: Alive
Gender: Female
Sexuality: Homosexual
Hair Color: orange
Eye Color: black


Appearance



Personality

Lusa is a calm, good natured girl. She loves nature and finding things, mainly herbs for her healing.



History

Lusa was born, not in the water tribe, but in the Earth Republic. Her mother was single, and alone on the road when she gave birth to Lusa. She dies soon after. Lusa would have died if she had not been found by a healer. His name was Chaman, meaning garden. He raised her and was like a father to her. He taught her everything he knew about healing. Growing up, Lusa knew almost nothing of the Nations. All of what she heard or knew of was from passing travelers.

Lusa first learned to bend when she was 4, and fell into the lake. She came out of the lake dry, because she didn't want to get wet, and the water obeyed. Since then on she taught herself how to waterbend. She also learned she could use it to heal wounds, which turned out to be wonderful as a healer in training.

When she was 14, Chaman died, and Lusa was left with treating the ill and the broken. When she was 15 and a half, a traveler told her about Republic City, and how it might be a good job for her, as there are so many people who would be hurt. She thought about it and decided it was a good idea. She packed up what she had, and traveled to The Republic City.



Powers

Water Tribesman
Initial Powers
  • Water Whip

The user can create a whip of water to quickly strike at something.

  • Water Jet

The user can create a jet of water that can be used to push back or even topple others.

  • Water Wave

The user can create a small wave from a nearby source of water that can be used to crash down on something.

  • Temperature Control (Passive)

The user can alter the temperature of water, allowing them to cause it to boil or even freeze.

  • Pressure Control (Passive)

The user can alter the pressure of water, allowing them to use it to grab or strike things.

Basic Powers

(Note: Once a power is chosen, it cannot be changed.)
Basic Power 1. Not yet achieved (Achieved after 1 week)

Basic Power 2. Not yet achieved (Achieved after 2 weeks)



Weapons

None




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