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Matsuura
Owned by The monster without a name



Matsuura2
Basic Information

Bender type: Nonbender
Title: The Soldier's Soldier
Alignment: Neutral Good
Current age: 20
General Status: Active
Gender: Male
Sexuality: Straight
Height: 5'11
Hair Color: Brown
Eye Color: Brown
Relationship Status: Single
OOC Plans: Joining Faceless and doing events with them.


Appearance

Standing at 5'11, Matsuura stands at an average height. He has brown hair, pale skin, and brown eyes. Matsuura usually wears several metal armor plates on his legs and also on his arms and chest, the latter of which are concealed with the red and white robe that he usually is seen in.



Personality

Being raised in a strict and very disciplined environment, Matsuura valued organization and fidelity above all else. Even after he left his family and the military, he continued to be uptight and organized. Years of upbringing and army service turned him into a life-long military man. But despite this, he did not blindly trust authority, and believed that it should only be followed when it served the interests of the people. After he arrived in Republic City, Matsuura was disgusted by the high level of crime and the government's corruption, including its lack of concern about the many problems the city faced. He figured that something needed to be done, and outside of the law, if that was what it took. But, nonetheless, the man considered himself to be a soldier above all else.

Matsuura maintained a rugged sense of honor, being a soldier, and preferred to act diplomatically rather than kill, if that could be done in the given situation. However, that is not to say that he was a pacifist, as he was willing to kill anyone who got in the way if it was necessary, and was not the kind of person that would show mercy. He especially detested criminals and believed that they forfieted their rights when they started hurting innocent people, also subscribing to the idea of the strong needing to protect the weak. Matsuura also held a strong sense of fidelity and fealty, being fiercely loyal to his close friends, family members, and whatever organization he served.



History

Matsuura
Born to a middle class family in the Fire Nation, Matsuura was part of a military family that could trace its service to the Fire Nation Royal Family back several centuries, all the way back to the Hundred Year War. So not surprisingly, the young man was raised in a very disciplined, carefully regulated, and strict environment. The man's father expected his son to follow the family tradition and join the Fire Nation Army. As a result, Matsuura spent his youth training to perfection in different subjects, including swordsmanship, strategy and tactics, history, leadership, and others.

The young "cadet" (as his father frequently called him) was never asked what his opinion on the matter was. But nonetheless, Matsuura became the disciplined military man that his father wanted. However, he secretly had some disagreement with his father's views that he did his best to force onto his son.

He did not blindly trust authority, as his father did, and believed that the government should only be followed as long as it was serving the interests of the people. Matsuura did not have any problems with the Fire National Royal Family and served it by joining the Fire Nation Army at the age of seventeen. He further improved his swordsmanship and other combat skills while in the service.

Matsuura 3

But while stationed aboard a naval vessel as part of its army contingent, the young swordsman was able to travel the world and see several other places. Because of this, he realized that he did not want to spend his entire life in the military (as his father wanted him to) and did not renew his contract after it expired. With the skills he learned, Matsuura departed the Fire Nation to "see the world," as he put it. He signed up for the Citizenship Program of Republic City, seeing it as the quickest and easiest way to leave the country.



Powers

Non-bender
Initial Abilities
  • Martial Arts (Passive)

The user is adept in basic martial arts, allowing them to stay on par with someone who has focused their training on bending.

  • Weaponry (Passive)

The user has trained extensively with the use of classical weapons in order to make up for their deficit when it comes to taking on a bender.

  • Agility Training (Passive)

The user has received extensive training in their agility in order to increase their raw physical speed. They would easily exceed any person who relied on their bending.

  • Weight Training (Passive)

The user has received extensive training with weights and other forms of exercise in order to increase their raw physical strength. They would easily exceed any person who relied on their bending.

  • Endurance Training (Passive)

The user has received extensive training in physical endurance in order to increase the amount of physical energy they have at any given time. They would easily exceed any person who relied on their bending.

Basic Abilities

(Note: Once a power is chosen, it cannot be changed.)

  • First Aid (Passive)

The user is knowledgeable in basic medical training using herbs and other medicines to treat minor injuries on themselves and others. (since 21 August 2015) (Achieved after 1 week)

  • Chain Hook (Passive)

The user is knowledgeable in making and using chain hooks. They can be used for transportation as well as combat. (since 28 August 2015) (Achieved after 2 weeks)


Weapon Master
(Achieved after 1 month)
Initial Abilities
  • Smithing and Engineering (Passive)

The user is knowledgeable in crafting weapons, armors and even basic machinery made of metal and even basic composite materials. Metal is more durable but heavy and cumbersome while composites are lighter but more vulnerable.

  • Melee Weapon Mastery (Passive)

The user has extensively trained with all forms of melee weaponry in order to become a master in the usage of them. As such, the user may use any form of melee weapon to its fullest potential. (This includes things such as: swords, axes, maces, etc)

  • Platinum Forging (Passive; Exclusive to Weapon Master)

The user is knowledgeable in forging anything made of platinum. Items are highly resilient and are unable to be metalbent. Not only this, but they are stronger and sharper than regular metals; making them able to cut through, withstand impacts better or break things a normal weapon could not. Platinum weighs just as much as regular metal would. NOTE: Under no circumstances should a character have a weapon, armor or devices made out of platinum without this power.

  • Collapsible Shield (Exclusive to Weapon Master)

The user has the knowledge to construct and use collapsible shields attached to the forearms. While normally retracted, the shields extend outwards to provide more protection against incoming attacks. These shields can be made out of a variety of materials to augment their weight and strength.


Advanced Abilities

(Note: Once a power is chosen, it cannot be changed.)

  • Lightfoot (Passive)

The user is knowledgeable in the art of stealth. The user has received training that allows them to do a multitude of stealth maneuvers; from sneaking silently to achieving quick attacks without making a sound. (since 14 October 2015)  (Achieved after 2 months)

  • Precision Strikes (Passive)

The user has trained in order to achieve the ability to be as precise as possible in combat. This ranges from striking chi points to firing arrows from a bow. However, in focusing their training in this, the user has lessened the total power behind all of their attacks. (since 14 December 2015)  (Achieved after 4 months)

  • Animal Training (Passive)

The user is knowledgeable in training a pet into following their orders in combat. The pet could range from a quick and agile falconhawk to a strong and powerful polarbeardog; regardless, the user can train them and command them. (since 14 February 2016)  (Achieved after 6 months)



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