The arena is a flat platform, cleaned and polished for the matches. The octagonal arena is fenced off, making it so none may leave or enter until a match has concluded. There are earth disk slots and water vents evenly spaced out underground for use.
With these rooms, dice rolls can be performed by participants. Be warned that these rooms contain logs, cheat and I will know. Simply put #d5 and you'll perform a roll. Links can be found in the comments section.
The coin toss was shown in favor of Noct. He/she may take the first post or pass it off to Riri in the area below.
Noct quit, so Riri moves on.
Zen'no: He jumped into the arena, wearing only a pair of loose trousers, allowing for quick movement for both attack and evasion. Stepping toward his opponent, he created a few fire disks, shooting one towards Neera, while using some amount of pressure control to harden the flames into a force to be reckoned with.
RNG roll 2; implication: glancing blow. Neera will be struck partially by the attack made by Zen'no.
Neera: The attack had singed her arm, making her wince. Shit. Neera set her jaw steadily, looking over to her opponent with her eyes narrowed. Then she notices one of the water vents near them. An idea formed in her mind, and she blasted a waterspout at his direction, near his feet to be precise, hoping to knock him towards the fence.
RNG roll 3; implication: Miss/dodge; Zen'no is not struck by the attack made by Neera.
Zen'no: Hearing water start to move, Zen'no quickly jumped backwards, leaving Neera's attack to splash harmlessly where he had been moments before. While landing, Zen'no starting creating a fire bomb to send towards Neera's Chest, and a few seconds later, sent it flying.
RNG roll 4; implication: blocked; Neera blocks Zen'no's attack.
Neera: Neera had noticed him starting his attack. She knew she could use that time to think of her defence. Swiftly, the young waterbender would block the attack when it came with a strong water wave, hoping to evaporate the large fire ball. Neera also pressured the water so that it would strike Zen'no into the fence with the force.
RNG roll 4; implication: blocked; Zen'no blocks Neera's attack
Zen'no: Seeing Neera start turn her defense into an attack the moment he released his, Zen'no thrust his hands forward just as the water was to reach him, and used what would normally be used as jet propulsion to evaporate Neera's wave of water into steam. Thinking on his feet, Zen'no propelled himself towards Neera, kicking at her as he passed, which triggered a large, pressurized fire arc towards her chest.
RNG roll 4; implication: blocked; Nerra blocks Zen'no's attack
Neera:This battle isn't getting anywhere, the young waterbender thought to herself with an inward puff of her cheeks. Neera was quick to think on her feet when she saw the incoming fire arc, as she drew out a supple amount of water to create the liquid tentacles that was her octopus form. Half of the watery tails surrounding her body rose up to block the attack, then the other half moved to make a hard strike at Zenno... in the crotch. Neera was definitely not kinky or sadistic or perverted at all- well, her attack showed otherwise but she swears she isn't. She just wanted some action.
RNG roll 1; implication: direct hit; Zen'no is struck directly by the attack.