Having been scarred by traumatic experiences as a child and adolescent (and partially due to his health), Rahulo essentially has two personalities. One is a psychotic, bloodthirsty killer who has a tendency to go on bouts of violence whilst temporarily losing his ability to properly speak. The other is an emotional, somewhat kind individual who has a soft spot for animals and other peaceful things but also tends to be very callous towards most humans. However, he often finds himself on the wrong side of things, as people are able to take advantage of his different personalities. Rahulo has attempted meditation to try to “rid himself” of what he calls his cursed side, but to no avail.
Rahulo grew up in the Northern Air Temple to two loving air nomads. While not his actual parents, the two nomads found him abandoned near the temple one evening and took him in. Rahulo grew up to about age 8 with the nomads and lived happily, playing with several of the other children. He grew up and learned both the culture and basic of airbending. However, these were the last peaceful moments of his life.
One day, as Rahulo was making a visit to a nearby village with his foster parents, a mysterious cult assaulted them. Claiming to be devote worshippers of Vaatu and chaos and thinking of themselves as “anti-nomads”, the group specifically targeted those who practiced peace and tortured them. They violently tortured Rahulo’s foster parents to their breaking point while forcing Rahulo to watch. They then tried to torture Rahulo but, aside from his occasional violent outburst, they could not break him, not matter what horrific tortures they could think of. Instead, they forced Rahulo into their cult, trying to teach him their grotesque killing techniques and psychotic way of life. He was a natural and one of the fastest learners they had. However, while he would never complain about practicing the techniques, he refused to ever kill someone. Every time he refused, Rahulo was again subjected to torture or to watch someone like a woman or child be tortured. Early on, Rahulo would have a breakdown and try to fight his way out, but he was always restrained and subjected to more punishments.
Rahulo went through these horrific days this for nearly 10 years. Then, one day, a unit of United Forces troops swarmed the cultist hideout. As the troops cleared out the area (although several of the cultists, including their leader, escape), the commander approached Rahulo and offered to help him, noticing he seemed different than the rest of the group due to how he did not attack any of the troops (in reality, Rahulo had killed two soldiers in a panic and then hid in a corner). The commander asked Rahulo to come with him and answer a few questions on the actions of the cult and what he knew. Having never interacted with a sane human in years, the thought of being taken in again by a stranger terrified Rahulo. Losing his sanity, Rahulo panicked and killed the commander, immediately rushing out in a panic. Rahulo hid in a nearby forest and began crying and sobbing over what he did that day and in the past.
Rahulo spent a few months trying to survive in the forest. He managed fairly well on his own, managing to keep his psychotic spells under some control thanks to some of the more peaceful creatures in the forest. However, as he refused to kill any animals unless it was in self-defense or due to his “other” personality kicking in, Rahulo began to starve and eventually went unconscious.
As luck would have it, an old hermit who lived near the forest found him and took him in. Rahulo often hid from her initially like a terrified animal, both fearing she was actually sadistic and that he would have one of his psychotic spells and accidentally kill her. However, as time passed, Rahulo eventually warmed up to the old woman, noticing she was not scared whenever his bloodthirsty ego kicked in. The woman simply kept her distance until he calmed down, then immediately went back to caring for him as though nothing happened. The woman, having been married to an air nomad, also began teaching him meditation to help ease his mental state. While not entirely successful, it did improve Rahulo’s mood. Rahulo stayed with the woman for 2 years.
Then, one day, a group of bandits raided the woman’s home. Unware Rahulo was with her, the bandits broke in haphazardly and began causing a riot. Rahulo snapped as his killer instinct switched on, nearly murdering all the bandits in only a few short moments. However, Rahulo found himself able to stop himself and instead left one of them alive. At this, the old woman simply smiled. Claiming she has done what she could to help him gain control over himself, the old woman told Rahulo it is time for him to leave and make use of his abilities.
Rahulo begins wandering around aimlessly meditating to figure out where he is supposed to go now. In one meditation, he has a vision of Republic City and of unspeakable crimes being committed there. Although still struggling to control himself, Rahulo makes his way to Republic City.
- Air Blast
The user sends a burst of air out in the shape of a ball in front of them which can be used offensively or defensively.
- Air Shield
The user creates a funnel of air in front of them that redirects attacks around them.
- Air Swipe
The user sends a sharp jet of air out in the shape of a crescent which can be used to cut things.
- Enhanced Agility (Passive)
The user is naturally more agile than a normal human.
- Gliding (Passive)
The user can glide across the air for a short period of time; this can be sustained for a medium amount of time by using a glider.
(Note: Once a power is chosen, it cannot be changed.)
- Air Strike
The user can attach a burst of wind to any physical attack with their arms or legs for added force. (Achieved after 1 week)
- Air Funnel
The user can create a funnel of air which is used to redirect objects. (Achieved after 2 weeks)
Wind Fighter(Achieved after 1 month)
- Air Wake
The user can build up massive momentum while running which can then be focused into a powerful concussive blast. The user becomes disoriented for a short time after using this power.
- Enhanced Speed (Passive)
The user is able to redirect air flow around them, removing air resistance and generating a wind current behind them, thus greatly increasing their running speed. (50-60 mph). The user cannot use the power to enhance the speed of their flight/gliding or jumping and they're vulnerable to fatigue and high-speed collision while running at these new speeds.
- Air Blades (Exclusive to Wind Fighter)
The user can focus the air to a fine blade which can be used as a melee or projectile weapon for a short time. While wielding these blades, the user cannot use any other airbending techniques from their hands.
- Air Slam (Exclusive to Wind Fighter)
The user can produce a gust of air to launch enemies upwards, followed by a downwards air current to slam them into the ground with increased force. The user becomes disoriented for a short time after using this power and they cannot use it from long distances.
(Note: Once a power is chosen, it cannot be changed. Also, Master level powers can only be achieved after 7 months and require 2 open power slots.)
- Air Vortex
The user can create a large spiraling gust of air out all around them which is can be used to knock down or disorient others. The user is unable to move for a short time after using this power. (Achieved after 2 months)
- True Flight (Passive; requires 2 open slots)
The user is able to sustain controlled flight with seemingly no limits. While it has no direct offensive or defensive capabilities, the potential is nearly limitless; a glider is not required. They are faster than users of assisted flight, can fly completely quiet and can fly up to 60 miles per hour. (Achieved after 7 months)
Continuing to struggle with mental turmoil, Rahulo really has no set plans.