Saisho is scrawny and bony. He has long, messy reddish-blonde hair and olive skin, but his most noticeable feature is his eyes, one green and one blue. He wears whatever he can steal, but always has a black hoodie and a beat up pair of work boots on.
Saisho is insane and unpredictable, changing his mind and getting off track constantly. He can be overconfident, and tends to be reckless. He values his freedom and resents any sort of authority. He is a loner, rarely making friends, but he can be very loyal towards those few he considers friends.
He is mentally ill, and his moods effect his mental state, though he can enter his rage state randomly. When calm or happy, he is pretty normal, though slightly paranoid. When he is angry, he is likely to lash out physically, attacking close without bending. When upset, he tends to find a dark, small place and stays there until he feels better. If he sees a friend get hurt, he enters a defensive mode, attacking what he perceives as the source of the injury without care for himself. The rarest and most dangerous state is when he completely loses it, after a long period of isolation, extreme anger, or some other draining mental state. When in this state, he may randomly attempt to attack things, simply lay still, or do something random.
His flaws are that he sees himself as indestructible, taking unnecessary risks for no reason. He is likely to hurt himself, and may not even notice his injuries. He doesn't care about himself or others, often existing in his own little world, unaware of what is happening around him. He can hallucinate at random times, and may injure himself or others in response to them.
Saisho was raised by a firebender and a non-bender in the Fire Nation. The parents died in a flood while he was young, and he went to an orphanage. At age 8, he discovered his abilities while fighting with older boys. He honed his skills by himself, ofter hurting himself or others by accident. He spent many years practicing, avoiding people and slowly losing his mind. By age 15, he had left the orphanage that had taken him in and settled down, not yet completely insane.
At age 16, he burnt his face badly and was unrecognizable save for his eyes. He saw this, and it only caused his mental state to get worse. He went beyond the point of help, finally completely insane. He went into complete isolation for a year, living in the wilderness and hunting for food. After a year, he returned, homeless and with nowhere to go. He made the decision to wander again, walking from his home.
After several years of travel, he finally made the decision to settle down. He snuck aboard a ship, not caring where it went. He figured a ship that large, with that many passengers, was going somewhere good. He heard that they were going to a city, a place he could dissapear, a place that was taking people in. That was all he needed to know.
- Fire Arcs
The user's punches and kicks will automatically create small arcs of fire from them as they strike that spills forward in the direction of the attack.
The user is able to shoot small blasts of fire in rapid succession toward something.
- Fire Whip
The user is able to create a belt of flames which they can use to strike and burn with.
- Heat Control (Passive)
The user is able to increase the heat of the air, objects and liquids.
- Fire Blocking (Passive)
The user is able to, if timed correctly, break away or deflect other fire attacks.
(Note: Once a power is chosen, it cannot be changed.)
- Jet Propulsion (Passive)
The user is able to create intense bursts of flames from their hands and feet which can be used to propel them through the air for a short time. (Achieved after 1 week)
- Fire Disks
The user is able to create small disks that can be used as quick moving projectiles. (Achieved after 2 weeks)
Sun Warrior(Achieved after 1 month)
- Fire Blades
The user is able to create thin blades of fire from their melee attacks which are capable of cutting objects as well as burn them. While performing this technique, the user cannot use any other form of firebending techniques.
- Fire Bomb
The user sends forth a massive fireball which explodes into a torrent of flames upon contact. The user must take time to build up this attack and is vulnerable while doing so.
- Enhanced Fire (Passive; Exclusive; Color Choice)
The user's flames become enhanced and burn much hotter than normal. The user is able to change the color of their flames as they wish (excluding black flames) and can simultaneously use two different colors.
- Flame Missiles (Exclusive to Sun Warrior)
The user can launch a stream of fire which they can guide towards the target, allowing them to target more agile opponents. The user is immobile while using this power.
(Note: Once a power is chosen, it cannot be changed. Also, Master level powers can only be achieved after 7 months and require 2 open power slots.)
Not yet achieved (Achieved after 2 months)
Not yet achieved (Achieved after 4 months)
Not yet achieved (Achieved after 6 months)