Owned by TehHarvester

Basic Information

Bender type: Firebender
Title: Crazed Killer
Alignment: Chaotic Evil
Current age: 19
General Status: Alive 
Sexuality: Asexual sadist.
Relationship Status: single, technically...
OOC Plans: He can die because I'm over this psycho, till I make some more ones out of D&D peeps. So whoever can come up with the most glorious death idea can take his body. Cool?


5'9", 145 pounds. Takeshi is short and skinny, with pale skin, dark brown eyes and dark hair. His most defining feature, however, is the tally marks burnt into his skin.


Takeshi is a psychopath, with some heavy autism. There's no real nice way to put it. He has violent tendencies and gets obsessed with his victims. He believes himself to be a gift to world to take away those who don't fit into his idea of a perfect reality: that is, they embrace weakness. His firm belief is that anyone who isn't willing to fight should be cut from their ties to life. However, he has to know every detail about his victims. He stalks them, follows them, knows their whole life inside and out. When he finally gets his opportunity to kill, it is almost religious. He burns their bodies and doesn't relent until their whole body baring their face is ashes. He leaves the heads behind so people know that someone's existence has been stamped out. Afterwards, he burns a mark into his skin, so he can remember the elation. He's also semi-nocturnal - he prowls the streets at night. He's too recognizable during the day.


Takeshi was born into a middle class family in the fire nation. He was an excitable child that just didn't fit in, mostly due to severe austism. One thing that came naturally to him, however, was firebending. As soon as he went to school at the age of four, he was able to bend. He didn't try to much, because it seemed wrong to him. Takeshi never really fit in, between the autism, being younger than most of the pupils, and bending before they did. This led to him being mercilessly bullied. The culture was one of 'weakness shouldn't exist' which lead to him being abused for being small and timid.

As he grew older, he had more rage surging through his system and started to get the hang of firebending. The school he attended was getting worse and he would be beaten on a daily basis. They never taught any sort of advanced firebending, however. Because of the hate inside, his flames burned hotter than anyone else's. Throughout his early teens, he experimented with self-harm and burning animals to vent.

At age fourteen, he snapped. One push too far and all they got was fire. Takeshi's firebending fury was too much for one tormentor and he backed down, apologized and begged for mercy. The irony and hypocrisy of the situation broke the final straw in his mind, and so they saw his first kill – and he stuck to the method ever since – burn the entire body to ashes but leave the head behind. Afterwards, to commemorate the pure bliss of the occasion, he decided to feel the way he normally felt – pain. He burnt a mark into his arm, with the purpose of making it scar.

After that incident, he was transferred to a mental hospital, because it was quite clear his mind wasn't alright. While he spent time in the asylum, he watched one of the staff members back down and cave in to the demands of an angry person. This was not okay with him. He followed them as best as he could, learning what he could about her. Once he found out everything he could find, he burnt of his straitjacket and killed her, before putting another mark into his arm. It was growing into a tally.

Since then, he killed his parents, killed various members of his school and roamed the Fire Nation, committed to wiping out the weak. After he had felt he'd done enough in the Fire Nation, his body covered in the burnt tally marks, decided it was best to travel somewhere else to claim his victims. The United Republic was closest, so off he went.


Fire Infantry
Initial Powers
  • Fire Arcs

The user's punches and kicks will automatically create small arcs of fire from them as they strike that spills forward in the direction of the attack.

  • Fireball

The user is able to shoot small blasts of fire in rapid succession toward something.

  • Fire Whip

The user is able to create a belt of flames which they can use to strike and burn with.

  • Heat Control (Passive)

The user is able to increase the heat of the air, objects and liquids.

  • Fire Blocking (Passive)

The user is able to, if timed correctly, break away or deflect other fire attacks.

Basic Powers

(Note: Once a power is chosen, it cannot be changed.)

  • Fire Daggers

The user is able to create small jets of flames in their hands that can be used as melee weapons. (Achieved after 1 week)

  • Jet Propulsion (Passive)

The user is able to create intense bursts of flames from their hands and feet which can be used to propel them through the air for a short time. (Achieved after 2 weeks)

Sun Warrior
(Achieved after 1 month)
Initial Powers
  • Fire Blades

The user is able to create thin blades of fire from their melee attacks which are capable of cutting objects as well as burn them. While performing this technique, the user cannot use any other form of firebending techniques.

  • Fire Bomb

The user sends forth a massive fireball which explodes into a torrent of flames upon contact. The user must take time to build up this attack and is vulnerable while doing so.

  • Enhanced Fire (Passive; Exclusive; Color Choice)

The user's flames become enhanced and burn much hotter than normal. The user is able to change the color of their flames as they wish (excluding black flames) and can simultaneously use two different colors.

  • Flame Missiles (Exclusive to Sun Warrior)

The user can launch a stream of fire which they can guide towards the target, allowing them to target more agile opponents. The user is immobile while using this power.

Advanced Powers

(Note: Once a power is chosen, it cannot be changed. Also, Master level powers can only be achieved after 7 months and require 2 open power slots.)

  • Fire Charging (Passive)

The user is able to charge up any of their flames which causes them to burn stronger and more intensely for a short time as well as having considerable more force behind them. (Achieved after 2 months)

  • Immolation

The user is able to immolate something in a thin film of concentrated flames. Due to the concentration, the flames are highly resistant to being extinguished but also cannot be bent away from where they are once they are applied unless they are removed entirely. (Achieved after 4 months)

Not yet achieved (Achieved after 6 months)