Owned by Raretyranid

Basic Information

Bender type: Waterbender
Current age: 18
General Status:
Sexuality: Has no interest in either gender. None yet as he has gotten off the boat but hasn't met anyone yet
OOC Plans: Has a pet wolf named Iluq.


height: 7 ft

age: 18


He likes to remain in control, and so avoids getting drunk; has a strong sense of right and wrong, and wishes to see justice done, and thus often gets involved in fights that have nothing to do with him. Despite his size and build he is a kind hearted giant who is good at keeping secrets. A bit of a rebel - he doesn't care about laws. Not intentionally violent, but sometimes over reacts and doesn't always know his own strength. never questions iluq's loyalty and just takes it as a fact but when asked he says that he guesses that he was seen as the farther figure by the wolf cub and in it's mind the farther is domonent over the mother.


he grew up in a small village in some mountains which have yet to be discovered by the rest of the world; at a very young age (5) he realised that he was a minor water bender. He discovered this when playing with a wolf cub that he had befriended.

The mother wolf returned from her forays in the area, and immediately, unsurprisingly, saw him as a threat. Lunging forward the mother wolf hit a wall of water. Eventually she was calmed by the wolf cub.

After this, the wolf cub stayed with him and became his pet. Ulva started life as a stone carrier transporting stone from the mines down to the town. Other than this incident with the wolves, he had a very uneventful childhood; the years passed, until he was ready for work; he very quickly learned to read and write but nothing much else. He had a tendency to get involved in bar fights - he never started them but always seemed to finish them! - he was never one of the original two who were fighting. . . However, he quickly established a reputation for not controlling his anger very well . . . He chose never to get drunk for he had seen what happened when someone did - and feared any thing could happen to him if he did.

Often he would defy authority to do what he perceived as right.

He could be seen carrying a large spruce staff - he would find this very helpful with cilmbing the treacherous mountains whilst pulling sleds full of stone.

At the age of 18 he set off to Republic City to seek fame and fortune. Being a teen he was only just starting to notice females but not anywhere near the point of being interested yet. Only one person he retained contact with : his best friend from childhood - Croweye, although he hasn't seen him since leaving the village.

During his travels from his village to the port he would often stop at a town and get caught up every big town-wide argument - this proved to be both an advantage and a disadvantage! His long journey to the docks taught him a lot about different traditions and religions but still none attracted him enough to change his view of agnosticism. Yet, he followed his native traditions dispite his rebellious attitude.

He often went hunting for meat for himself and his wolf rather then buy it at the settlements he passed - a necessary exercise, as he did not have much money and he knew he would need the price of the boat journey. He walked the entire way from his village to the port, estabishing a reputation for ending fights that had nothing to do with him.

By the time he arrived at the docks he could fight well with both fists and his staff. So far his journey had been fairly fortunate but here the problems started. The first was Iluq- the ticket man took a lot of convincing that the pet wolf, Iluq, was tame. In the end the price was doubled.

Next there was very little space on the boat. Lastly, his attempt at socialsation ended in a fight between everyone on the boat. In the end he won but kept to himself after that. Despite all this, he had a enjoyed his fortnight on the boat. people-watching. He noticed the passengers were slowly replaced with better dressed people. In addition, he read many books, thus extending his education.


Water Tribesman
Initial Powers
  • Water Whip

The user can create a whip of water to quickly strike at something.

  • Water Jet

The user can create a jet of water that can be used to push back or even topple others.

  • Water Wave

The user can create a small wave from a nearby source of water that can be used to crash down on something.

  • Temperature Control (Passive)

The user can alter the temperature of water, allowing them to cause it to boil or even freeze.

  • Pressure Control (Passive)

The user can alter the pressure of water, allowing them to use it to grab or strike things.

Basic Powers

(Note: Once a power is chosen, it cannot be changed.)

  • Ice Claws

The user creates claws of ice upon the tips of their fingers which can be used for striking or flung as projectiles. (Achieved after 1 week)

  • Water Shield

The user creates a wall of water in front of them that blunts and slows attacks from in front of them. (Achieved after 2 weeks)