As the name would imply, the Pillar Arena is decorated with an array of large metal pillars. Probenders may use them as hiding spots during matches to launch cunning sneak attacks or evade powerful onslaughts from foes. Many large bowls of water and slots for earth disks are installed into several of the pillars. The pillars have small flat platforms that contestants might be able to reach and perch themselves for great attacking positions or be able to evade a less mobile bender. The entire ground is laid out with several giant fans, much like the ones used to practice skydiving. They turn on randomly and quickly launch probenders into the air, possibly causing them to crash on the ground or be left vulnerable to attack while in midair. The pillars also have spring loaded launchers that discharge composite discs.
Note: Please do not forget the trap roll every 2 posts that determines whether your character is harmed by one of the two traps. Regular outcome rolls must still be made every post. If you roll an odd number your character will be affected by a trap, they will not if the number rolled is even.
With these rooms, dice rolls can be performed by participants. Be warned that these rooms contain logs, cheat and I will know. Simply put #d5 and you'll perform a roll. Links can be found in the comments section.